//Copyright 2020 Siemens Digital Industries Software
//==================================================
//Copyright $2020.
//Siemens Product Lifecycle Management Software Inc.
//All Rights Reserved.
//==================================================
//Copyright 2020 Siemens Digital Industries Software

/*==================================================================================================
File description:
    This file contains the declaration for the Business Object, Mat1UsesSubstanceDispatch
    Filename:   Mat1UsesSubstanceDispatch.hxx
    Module:     materialmgmtdispatch
    @BMIDE autogenerated
==================================================================================================*/

#ifndef MATERIALMGMT__MAT1USESSUBSTANCEDISPATCH_HXX
#define MATERIALMGMT__MAT1USESSUBSTANCEDISPATCH_HXX

#include <vector>
#include <mat1materialmgmt/Mat1UsesSubstance.hxx>
#include <mat1materialmgmt/Mat1UsesSubstanceDelegate.hxx>
#include <foundationdispatch/ImanRelationDispatch.hxx>
#include <materialmgmtdispatch/initializematerialmgmt.hxx>

#include <materialmgmtdispatch/libmaterialmgmtdispatch_exports.h>

namespace materialmgmt
{
    class Mat1UsesSubstanceDispatch;
}
namespace materialmgmt
{
    class Mat1UsesSubstanceDelegate;
}
namespace Teamcenter
{
    class BusinessObjectImpl;
}

class  MATERIALMGMTDISPATCH_API  materialmgmt::Mat1UsesSubstanceDispatch
    : public  materialmgmt::Mat1UsesSubstanceDelegate
{
public:
    //  Method to initialize this Class
    static int initializeClass();

    //  Method to get the Mat1UsesSubstanceDispatch instance
    static Mat1UsesSubstanceDispatch&  getInstance();


private:
    //  Pointer to the dispatch instance
    static Mat1UsesSubstanceDispatch*  m_dispatch;

    //  Default Constructor
    Mat1UsesSubstanceDispatch();

    //  Default Destructor
    virtual ~Mat1UsesSubstanceDispatch();

    //  Constructor Method
    static ::Teamcenter::RootObject*  constructor();

    //  Copy Constructor for a Mat1UsesSubstanceDispatch
    Mat1UsesSubstanceDispatch( const Mat1UsesSubstanceDispatch& );

    //  Assignment operator
    Mat1UsesSubstanceDispatch&  operator = ( const Mat1UsesSubstanceDispatch& );

    //  friend
    friend void   ::materialmgmt::initializematerialmgmtInternal();
    friend void   ::materialmgmt::initializematerialmgmtExtenders();
    friend class  materialmgmt::Mat1UsesSubstanceDelegate;
};

#include <materialmgmtdispatch/libmaterialmgmtdispatch_undef.h>
#endif  //  MATERIALMGMT__MAT1USESSUBSTANCEDISPATCH_HXX
