//Copyright 2020 Siemens Digital Industries Software
//==================================================
//Copyright $2020.
//Siemens Product Lifecycle Management Software Inc.
//All Rights Reserved.
//==================================================
//Copyright 2020 Siemens Digital Industries Software

/*==================================================================================================
File description:
    This file contains the declaration for the Business Object, Lis0ResourceShapeWriterDispatch
    Filename:   Lis0ResourceShapeWriterDispatch.hxx
    Module:     lis0lisfmwrkdispatch
    @BMIDE autogenerated
==================================================================================================*/

#ifndef LIS0LISFMWRK__LIS0RESOURCESHAPEWRITERDISPATCH_HXX
#define LIS0LISFMWRK__LIS0RESOURCESHAPEWRITERDISPATCH_HXX

#include <vector>
#include <Lis0lisfmwrk/Lis0ResourceShapeWriter.hxx>
#include <Lis0lisfmwrk/Lis0ResourceShapeWriterDelegate.hxx>
#include <lis0lisfmwrkdispatch/Lis0ResourceWriterDispatch.hxx>
#include <lis0lisfmwrkdispatch/initializelis0lisfmwrk.hxx>

#include <lis0lisfmwrkdispatch/liblis0lisfmwrkdispatch_exports.h>

namespace lis0lisfmwrk
{
    class Lis0ResourceShapeWriterDispatch;
}
namespace lis0lisfmwrk
{
    class Lis0ResourceShapeWriterDelegate;
}
namespace Teamcenter
{
    class BusinessObjectImpl;
}

class  LIS0LISFMWRKDISPATCH_API  lis0lisfmwrk::Lis0ResourceShapeWriterDispatch
    : public  lis0lisfmwrk::Lis0ResourceShapeWriterDelegate
{
public:
    //  Method to initialize this Class
    static int initializeClass();

    //  Method to get the Lis0ResourceShapeWriterDispatch instance
    static Lis0ResourceShapeWriterDispatch&  getInstance();


private:
    //  Pointer to the dispatch instance
    static Lis0ResourceShapeWriterDispatch*  m_dispatch;

    //  Default Constructor
    Lis0ResourceShapeWriterDispatch();

    //  Default Destructor
    virtual ~Lis0ResourceShapeWriterDispatch();

    //  Constructor Method
    static ::Teamcenter::RootObject*  constructor();

    //  Copy Constructor for a Lis0ResourceShapeWriterDispatch
    Lis0ResourceShapeWriterDispatch( const Lis0ResourceShapeWriterDispatch& );

    //  Assignment operator
    Lis0ResourceShapeWriterDispatch&  operator = ( const Lis0ResourceShapeWriterDispatch& );

    //  friend
    friend void   ::lis0lisfmwrk::initializelis0lisfmwrkInternal();
    friend void   ::lis0lisfmwrk::initializelis0lisfmwrkExtenders();
    friend class  lis0lisfmwrk::Lis0ResourceShapeWriterDelegate;
};

#include <lis0lisfmwrkdispatch/liblis0lisfmwrkdispatch_undef.h>
#endif  //  LIS0LISFMWRK__LIS0RESOURCESHAPEWRITERDISPATCH_HXX
