//Copyright 2020 Siemens Digital Industries Software
//==================================================
//Copyright $2020.
//Siemens Product Lifecycle Management Software Inc.
//All Rights Reserved.
//==================================================
//Copyright 2020 Siemens Digital Industries Software

/*==================================================================================================
File description:
    This file contains the declaration for the Business Object, Clr1AbsColorRuleThreadDispatch
    Filename:   Clr1AbsColorRuleThreadDispatch.hxx
    Module:     clr1colorruledispatch
    @BMIDE autogenerated
==================================================================================================*/

#ifndef CLR1COLORRULE__CLR1ABSCOLORRULETHREADDISPATCH_HXX
#define CLR1COLORRULE__CLR1ABSCOLORRULETHREADDISPATCH_HXX

#include <vector>
#include <Clr1colorrule/Clr1AbsColorRuleThread.hxx>
#include <Clr1colorrule/Clr1AbsColorRuleThreadDelegate.hxx>
#include <foundationdispatch/Fnd0WSOThreadDispatch.hxx>
#include <clr1colorruledispatch/initializeclr1colorrule.hxx>

#include <clr1colorruledispatch/libclr1colorruledispatch_exports.h>

namespace Clr1ColorRule
{
    class Clr1AbsColorRuleThreadDispatch;
}
namespace Clr1ColorRule
{
    class Clr1AbsColorRuleThreadDelegate;
}
namespace Teamcenter
{
    class BusinessObjectImpl;
}

class  CLR1COLORRULEDISPATCH_API  Clr1ColorRule::Clr1AbsColorRuleThreadDispatch
    : public  Clr1ColorRule::Clr1AbsColorRuleThreadDelegate
{
public:
    //  Method to initialize this Class
    static int initializeClass();

    //  Method to get the Clr1AbsColorRuleThreadDispatch instance
    static Clr1AbsColorRuleThreadDispatch&  getInstance();


private:
    //  Pointer to the dispatch instance
    static Clr1AbsColorRuleThreadDispatch*  m_dispatch;

    //  Default Constructor
    Clr1AbsColorRuleThreadDispatch();

    //  Default Destructor
    virtual ~Clr1AbsColorRuleThreadDispatch();

    //  Constructor Method
    static ::Teamcenter::RootObject*  constructor();

    //  Copy Constructor for a Clr1AbsColorRuleThreadDispatch
    Clr1AbsColorRuleThreadDispatch( const Clr1AbsColorRuleThreadDispatch& );

    //  Assignment operator
    Clr1AbsColorRuleThreadDispatch&  operator = ( const Clr1AbsColorRuleThreadDispatch& );

    //  friend
    friend void   ::Clr1ColorRule::initializeclr1colorruleInternal();
    friend void   ::Clr1ColorRule::initializeclr1colorruleExtenders();
    friend class  Clr1ColorRule::Clr1AbsColorRuleThreadDelegate;
};

#include <clr1colorruledispatch/libclr1colorruledispatch_undef.h>
#endif  //  CLR1COLORRULE__CLR1ABSCOLORRULETHREADDISPATCH_HXX
