//Copyright 2020 Siemens Digital Industries Software
//==================================================
//Copyright $2020.
//Siemens Product Lifecycle Management Software Inc.
//All Rights Reserved.
//==================================================
//Copyright 2020 Siemens Digital Industries Software

/*==================================================================================================
File description:
    This file contains the declaration for the Business Object, Mat1MaterialRevisionDispatch
    Filename:   Mat1MaterialRevisionDispatch.hxx
    Module:     materialmgmtdispatch
    @BMIDE autogenerated
==================================================================================================*/

#ifndef MATERIALMGMT__MAT1MATERIALREVISIONDISPATCH_HXX
#define MATERIALMGMT__MAT1MATERIALREVISIONDISPATCH_HXX

#include <vector>
#include <mat1materialmgmt/Mat1MaterialRevision.hxx>
#include <mat1materialmgmt/Mat1MaterialRevisionDelegate.hxx>
#include <foundationdispatch/ItemRevisionDispatch.hxx>
#include <materialmgmtdispatch/initializematerialmgmt.hxx>

#include <materialmgmtdispatch/libmaterialmgmtdispatch_exports.h>

namespace materialmgmt
{
    class Mat1MaterialRevisionDispatch;
}
namespace materialmgmt
{
    class Mat1MaterialRevisionDelegate;
}
namespace Teamcenter
{
    class BusinessObjectImpl;
}

class  MATERIALMGMTDISPATCH_API  materialmgmt::Mat1MaterialRevisionDispatch
    : public  materialmgmt::Mat1MaterialRevisionDelegate
{
public:
    //  Method to initialize this Class
    static int initializeClass();

    //  Method to get the Mat1MaterialRevisionDispatch instance
    static Mat1MaterialRevisionDispatch&  getInstance();


private:
    //  Pointer to the dispatch instance
    static Mat1MaterialRevisionDispatch*  m_dispatch;

    //  Default Constructor
    Mat1MaterialRevisionDispatch();

    //  Default Destructor
    virtual ~Mat1MaterialRevisionDispatch();

    //  Constructor Method
    static ::Teamcenter::RootObject*  constructor();

    //  Copy Constructor for a Mat1MaterialRevisionDispatch
    Mat1MaterialRevisionDispatch( const Mat1MaterialRevisionDispatch& );

    //  Assignment operator
    Mat1MaterialRevisionDispatch&  operator = ( const Mat1MaterialRevisionDispatch& );

    //  friend
    friend void   ::materialmgmt::initializematerialmgmtInternal();
    friend void   ::materialmgmt::initializematerialmgmtExtenders();
    friend class  materialmgmt::Mat1MaterialRevisionDelegate;
};

#include <materialmgmtdispatch/libmaterialmgmtdispatch_undef.h>
#endif  //  MATERIALMGMT__MAT1MATERIALREVISIONDISPATCH_HXX
