//Copyright 2020 Siemens Digital Industries Software
//==================================================
//Copyright $2020.
//Siemens Product Lifecycle Management Software Inc.
//All Rights Reserved.
//==================================================
//Copyright 2020 Siemens Digital Industries Software

/*==================================================================================================
File description:
    This file contains the declaration for the Business Object, PhysicalElementDispatch
    Filename:   PhysicalElementDispatch.hxx
    Module:     mrocoredispatch
    @BMIDE autogenerated
==================================================================================================*/

#ifndef TEAMCENTER__MROCORE__PHYSICALELEMENTDISPATCH_HXX
#define TEAMCENTER__MROCORE__PHYSICALELEMENTDISPATCH_HXX

#include <vector>
#include <mrocore/PhysicalElement.hxx>
#include <mrocore/PhysicalElementDelegate.hxx>
#include <foundationdispatch/ItemDispatch.hxx>
#include <mrocoredispatch/initializemrocore.hxx>

#include <mrocoredispatch/libmrocoredispatch_exports.h>

namespace Teamcenter
{
    namespace mrocore
    {
        class PhysicalElementDispatch;
    }
}
namespace Teamcenter
{
    namespace mrocore
    {
        class PhysicalElementDelegate;
    }
}
namespace Teamcenter
{
    class BusinessObjectImpl;
}

class  MROCOREDISPATCH_API  Teamcenter::mrocore::PhysicalElementDispatch
    : public  Teamcenter::mrocore::PhysicalElementDelegate
{
public:
    //  Method to initialize this Class
    static int initializeClass();

    //  Method to get the PhysicalElementDispatch instance
    static PhysicalElementDispatch&  getInstance();


private:
    //  Pointer to the dispatch instance
    static PhysicalElementDispatch*  m_dispatch;

    //  Default Constructor
    PhysicalElementDispatch();

    //  Default Destructor
    virtual ~PhysicalElementDispatch();

    //  Constructor Method
    static ::Teamcenter::RootObject*  constructor();

    //  Copy Constructor for a PhysicalElementDispatch
    PhysicalElementDispatch( const PhysicalElementDispatch& );

    //  Assignment operator
    PhysicalElementDispatch&  operator = ( const PhysicalElementDispatch& );

    //  friend
    friend void   ::Teamcenter::mrocore::initializemrocoreInternal();
    friend void   ::Teamcenter::mrocore::initializemrocoreExtenders();
    friend class  Teamcenter::mrocore::PhysicalElementDelegate;
};

#include <mrocoredispatch/libmrocoredispatch_undef.h>
#endif  //  TEAMCENTER__MROCORE__PHYSICALELEMENTDISPATCH_HXX
