//Copyright 2020 Siemens Digital Industries Software //================================================== //Copyright $2020. //Siemens Product Lifecycle Management Software Inc. //All Rights Reserved. //================================================== //Copyright 2020 Siemens Digital Industries Software /*================================================================================================== File description: This file contains the declaration for the Business Object, Appearance Filename: Appearance.hxx Module: appr @BMIDE autogenerated ==================================================================================================*/ #ifndef TEAMCENTER__APPEARANCE__HXX #define TEAMCENTER__APPEARANCE__HXX #include #include #include namespace Teamcenter { class Appearance; } namespace Teamcenter { class AppearanceImpl; } namespace Teamcenter { class AppearanceDelegate; } namespace Teamcenter { class AppearanceDispatch; } namespace Teamcenter { class AppearanceGenImpl; } namespace Teamcenter { class RootObjectImpl; } class APPR_API Teamcenter::Appearance : public ::Teamcenter::POM_object { public: /** * Get the Interface Name * @return - return desc for getInterfaceName */ static const std::string& getInterfaceName(); protected: // Method to initialize virtual void initialize( ::Teamcenter::RootObjectImpl* impl ); /** * Constructor */ Appearance(); /** * Destructor */ virtual ~Appearance(); private: // Getter method for the Implementation Object AppearanceImpl* getAppearanceImpl() const; // Setter method for the Implementation Object ::Teamcenter::RootObjectImpl* setAppearanceImpl( ::Teamcenter::RootObjectImpl* impl ); // Method to set the delete impl boolean void setDeleteImpl( bool del ); // Pointer to the Implementation object AppearanceImpl* m_appearanceImpl; // Flag to indicate if Implementation object needs to be deleted bool m_deleteImpl; /** * Name of the Business Object */ static std::string name; /** * Private default constructor. We do not want this class instantiated without the business object passed in. * @param Appearance - desc for Appearance parameter */ Appearance( const Appearance& ); Appearance& operator=( const Appearance& ); friend class AppearanceDelegate; friend class AppearanceDispatch; friend class AppearanceGenImpl; }; #include #endif // TEAMCENTER__APPEARANCE__HXX