//Copyright 2020 Siemens Digital Industries Software //================================================== //Copyright $2020. //Siemens Product Lifecycle Management Software Inc. //All Rights Reserved. //================================================== //Copyright 2020 Siemens Digital Industries Software /*================================================================================================== File description: This file contains the declaration for the Business Object, Cfg0AbsIncludeRuleThreadDispatch Filename: Cfg0AbsIncludeRuleThreadDispatch.hxx Module: cfg0configuratordispatch @BMIDE autogenerated ==================================================================================================*/ #ifndef TEAMCENTER__CFG0CONFIGURATOR__CFG0ABSINCLUDERULETHREADDISPATCH_HXX #define TEAMCENTER__CFG0CONFIGURATOR__CFG0ABSINCLUDERULETHREADDISPATCH_HXX #include #include #include #include #include #include namespace Teamcenter { namespace Cfg0configurator { class Cfg0AbsIncludeRuleThreadDispatch; } } namespace Teamcenter { namespace Cfg0configurator { class Cfg0AbsIncludeRuleThreadDelegate; } } namespace Teamcenter { class BusinessObjectImpl; } class CFG0CONFIGURATORDISPATCH_API Teamcenter::Cfg0configurator::Cfg0AbsIncludeRuleThreadDispatch : public Teamcenter::Cfg0configurator::Cfg0AbsIncludeRuleThreadDelegate { public: // Method to initialize this Class static int initializeClass(); // Method to get the Cfg0AbsIncludeRuleThreadDispatch instance static Cfg0AbsIncludeRuleThreadDispatch& getInstance(); private: // Pointer to the dispatch instance static Cfg0AbsIncludeRuleThreadDispatch* m_dispatch; // Default Constructor Cfg0AbsIncludeRuleThreadDispatch(); // Default Destructor virtual ~Cfg0AbsIncludeRuleThreadDispatch(); // Constructor Method static ::Teamcenter::RootObject* constructor(); // Copy Constructor for a Cfg0AbsIncludeRuleThreadDispatch Cfg0AbsIncludeRuleThreadDispatch( const Cfg0AbsIncludeRuleThreadDispatch& ); // Assignment operator Cfg0AbsIncludeRuleThreadDispatch& operator = ( const Cfg0AbsIncludeRuleThreadDispatch& ); // friend friend void ::Teamcenter::Cfg0configurator::initializecfg0configuratorInternal(); friend void ::Teamcenter::Cfg0configurator::initializecfg0configuratorExtenders(); friend class Teamcenter::Cfg0configurator::Cfg0AbsIncludeRuleThreadDelegate; }; #include #endif // TEAMCENTER__CFG0CONFIGURATOR__CFG0ABSINCLUDERULETHREADDISPATCH_HXX