//Copyright 2020 Siemens Digital Industries Software //================================================== //Copyright $2020. //Siemens Product Lifecycle Management Software Inc. //All Rights Reserved. //================================================== //Copyright 2020 Siemens Digital Industries Software /*================================================================================================== File description: This file contains the declaration for the Business Object, AppearanceDelegate Filename: AppearanceDelegate.hxx Module: appr @BMIDE autogenerated ==================================================================================================*/ #ifndef TEAMCENTER__APPEARANCEDELEGATE_HXX #define TEAMCENTER__APPEARANCEDELEGATE_HXX #include #include #include namespace Teamcenter { class AppearanceDelegate; } namespace Teamcenter { class AppearanceImpl; } namespace Teamcenter { class Appearance; } namespace Teamcenter { class AppearanceGenImpl; } namespace Teamcenter_alias = ::Teamcenter; class APPR_API Teamcenter_alias::AppearanceDelegate { public: // Method to initialize this Class static int initializeClass(); // Method to get the AppearanceDelegate instance static AppearanceDelegate& getInstance(); // Method to create the AppearanceImpl pointer static AppearanceImpl* createImpl( Appearance& ifObj ); // Method to delete the AppearanceImpl pointer static void deleteImpl( AppearanceImpl* impl ); /// /// This operation is not supported now, there will be no support for issues stemming from uses of this operation. /// @version Teamcenter 11.2.2 /// @param inputs - A vector of data that contains reference to the object to be refreshed /// @param bd - A data structure to store objects and other information relevant for set-based operation /// @param isLockForDelete - A boolean to indicate if object(s) are to be locked for deletion /// @param allowRelock - A boolean to indicate if object(s) can be relocked, which will discard all unsaved changes, if already locked by the same user /// @return - This operation returns ITK_ok on success. Otherwise, it will return specific error code. /// int fnd0LockBase( std::vector< ::Teamcenter::BulkInput* > *inputs, ::Teamcenter::BulkData *bd, const bool isLockForDelete, const bool allowRelock ); /// /// This operation is not supported now, there will be no support for issues stemming from uses of this operation. /// @version Teamcenter 11.2.2 /// @param inputs - A vector of data that contains reference to the object to be refreshed /// @param bd - A data structure to store objects and other information relevant for set-based operation /// @return - This operation returns ITK_ok on success. Otherwise, it will return specific error code. /// int fnd0RefreshBase( std::vector< ::Teamcenter::BulkInput* > *inputs, ::Teamcenter::BulkData *bd ); /// /// This operation is not supported now, there will be no support for issues stemming from uses of this operation. /// @version Teamcenter 11.2.2 /// @param inputs - A vector of data that contains reference information to the object to be saved /// @param bd - A data structure to store objects and other information relevant for set-based operation /// @return - This operation returns ITK_ok on success. Otherwise, it will return specific error code. /// int fnd0SaveBase( std::vector< ::Teamcenter::BulkInput* > *inputs, ::Teamcenter::BulkData *bd ); /// /// This operation is not supported now, there will be no support for issues stemming from uses of this operation. /// @version Teamcenter 11.2.2 /// @param inputs - A vector of data that contains reference to the object to be refreshed /// @param bd - A data structure to store objects and other information relevant for set-based operation /// @return - This operation returns ITK_ok on success. Otherwise, it will return specific error code. /// int fnd0UnlockBase( std::vector< ::Teamcenter::BulkInput* > *inputs, ::Teamcenter::BulkData *bd ); /// /// desc for setPropertiesFromCreateInpu /// @version Tc 8 /// @param creInput - Description for CreateInput /// @return - return desc for setPropertiesFromCreateInput /// int setPropertiesFromCreateInputBase(const Appearance &ifObj, ::Teamcenter::CreateInput *creInput ); protected: // Pointer to the instance static AppearanceDelegate* m_pInstance; AppearanceDelegate(); virtual ~AppearanceDelegate(); static void setInstance( AppearanceDelegate* instance ); private: friend class ::Teamcenter::AppearanceGenImpl; }; #include #endif // TEAMCENTER__APPEARANCEDELEGATE_HXX