//Copyright 2020 Siemens Digital Industries Software //================================================== //Copyright $2020. //Siemens Product Lifecycle Management Software Inc. //All Rights Reserved. //================================================== //Copyright 2020 Siemens Digital Industries Software /*================================================================================================== File description: This file contains the declaration for the Business Object, MEAppearancePathNode Filename: MEAppearancePathNode.hxx Module: ps @BMIDE autogenerated ==================================================================================================*/ #ifndef TEAMCENTER__MEAPPEARANCEPATHNODE__HXX #define TEAMCENTER__MEAPPEARANCEPATHNODE__HXX #include #include #include namespace Teamcenter { class MEAppearancePathNode; } namespace Teamcenter { class MEAppearancePathNodeImpl; } namespace Teamcenter { class MEAppearancePathNodeDelegate; } namespace Teamcenter { class MEAppearancePathNodeDispatch; } namespace Teamcenter { class MEAppearancePathNodeGenImpl; } namespace Teamcenter { class RootObjectImpl; } class PS_API Teamcenter::MEAppearancePathNode : public ::Teamcenter::POM_object { public: /** * Get the Interface Name * @return - return desc for getInterfaceName */ static const std::string& getInterfaceName(); protected: // Method to initialize virtual void initialize( ::Teamcenter::RootObjectImpl* impl ); /** * Constructor */ MEAppearancePathNode(); /** * Destructor */ virtual ~MEAppearancePathNode(); private: // Getter method for the Implementation Object MEAppearancePathNodeImpl* getMEAppearancePathNodeImpl() const; // Setter method for the Implementation Object ::Teamcenter::RootObjectImpl* setMEAppearancePathNodeImpl( ::Teamcenter::RootObjectImpl* impl ); // Method to set the delete impl boolean void setDeleteImpl( bool del ); // Pointer to the Implementation object MEAppearancePathNodeImpl* m_meappearancepathnodeImpl; // Flag to indicate if Implementation object needs to be deleted bool m_deleteImpl; /** * Name of the Business Object */ static std::string name; /** * Private default constructor. We do not want this class instantiated without the business object passed in. * @param MEAppearancePathNode - desc for MEAppearancePathNode parameter */ MEAppearancePathNode( const MEAppearancePathNode& ); MEAppearancePathNode& operator=( const MEAppearancePathNode& ); friend class MEAppearancePathNodeDelegate; friend class MEAppearancePathNodeDispatch; friend class MEAppearancePathNodeGenImpl; }; #include #endif // TEAMCENTER__MEAPPEARANCEPATHNODE__HXX