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//Copyright 2020 Siemens Digital Industries Software
//==================================================
//Copyright $2020.
//Siemens Product Lifecycle Management Software Inc.
//All Rights Reserved.
//==================================================
//Copyright 2020 Siemens Digital Industries Software
/*==================================================================================================
File description:
This file contains the declaration for the Business Object, ItemRevisionDispatch
Filename: ItemRevisionDispatchExt.hxx
Module: edaserverdispatch
@BMIDE autogenerated
==================================================================================================*/
#ifndef EDA0__TEAMCENTER__ITEMREVISIONDISPATCH_HXX
#define EDA0__TEAMCENTER__ITEMREVISIONDISPATCH_HXX
#include <vector>
#include <eda/ItemRevisionExt.hxx>
#include <eda/ItemRevisionDelegateExt.hxx>
#include <edaserverdispatch/initializeedaserver.hxx>
#include <extensionframework/OperationDispatcher.hxx>
#include <metaframework/OperationObjectBatch.hxx>
#include <metaframework/PostActionInternalHandler.hxx>
#include <metaframework/ManageBulkData.hxx>
#include <edaserverdispatch/libedaserverdispatch_exports.h>
namespace eda0
{
namespace Teamcenter
{
class ItemRevisionDispatch;
}
}
namespace eda0
{
namespace Teamcenter
{
class ItemRevisionDelegate;
}
}
namespace Teamcenter
{
class BusinessObjectImpl;
}
class EDASERVERDISPATCH_API eda0::Teamcenter::ItemRevisionDispatch
: public eda0::Teamcenter::ItemRevisionDelegate
{
public:
// Method to initialize this Class
static int initializeClass();
// Method to get the ItemRevisionDispatch instance
static ItemRevisionDispatch& getInstance();
private:
// Pointer to the dispatch instance
static ItemRevisionDispatch* m_dispatch;
// Default Constructor
ItemRevisionDispatch();
// Default Destructor
virtual ~ItemRevisionDispatch();
// Constructor Method
static ::Teamcenter::BusinessObjectExtender* constructor( tag_t objTag );
// Copy Constructor for a ItemRevisionDispatch
ItemRevisionDispatch( const ItemRevisionDispatch& );
// Assignment operator
ItemRevisionDispatch& operator = ( const ItemRevisionDispatch& );
// friend
friend void ::Teamcenter::initializeedaserverInternal();
friend void ::Teamcenter::initializeedaserverExtenders();
friend class eda0::Teamcenter::ItemRevisionDelegate;
};
#include <edaserverdispatch/libedaserverdispatch_undef.h>
#endif // EDA0__TEAMCENTER__ITEMREVISIONDISPATCH_HXX