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//Copyright 2020 Siemens Digital Industries Software
//==================================================
//Copyright $2020.
//Siemens Product Lifecycle Management Software Inc.
//All Rights Reserved.
//==================================================
//Copyright 2020 Siemens Digital Industries Software
/*==================================================================================================
File description:
This file contains the declaration for the Business Object, BOMWindowDispatch
Filename: BOMWindowDispatch.hxx
Module: foundationdispatch
@BMIDE autogenerated
==================================================================================================*/
#ifndef TEAMCENTER__BOMWINDOWDISPATCH_HXX
#define TEAMCENTER__BOMWINDOWDISPATCH_HXX
#include <vector>
#include <bom/BOMWindow.hxx>
#include <bom/BOMWindowDelegate.hxx>
#include <foundationdispatch/RuntimeBusinessObjectDispatch.hxx>
#include <foundationdispatch/initializefoundation.hxx>
#include <foundationdispatch/libfoundationdispatch_exports.h>
namespace Teamcenter
{
class BOMWindowDispatch;
}
namespace Teamcenter
{
class BOMWindowDelegate;
}
namespace Teamcenter
{
class BusinessObjectImpl;
}
class FOUNDATIONDISPATCH_API Teamcenter::BOMWindowDispatch
: public Teamcenter::BOMWindowDelegate
{
public:
// Method to initialize this Class
static int initializeClass();
// Method to get the BOMWindowDispatch instance
static BOMWindowDispatch& getInstance();
private:
// Pointer to the dispatch instance
static BOMWindowDispatch* m_dispatch;
// Default Constructor
BOMWindowDispatch();
// Default Destructor
virtual ~BOMWindowDispatch();
// Constructor Method
static ::Teamcenter::RootObject* constructor();
// Copy Constructor for a BOMWindowDispatch
BOMWindowDispatch( const BOMWindowDispatch& );
// Assignment operator
BOMWindowDispatch& operator = ( const BOMWindowDispatch& );
// friend
friend void ::Teamcenter::initializefoundationInternal();
friend void ::Teamcenter::initializefoundationExtenders();
friend class Teamcenter::BOMWindowDelegate;
};
#include <foundationdispatch/libfoundationdispatch_undef.h>
#endif // TEAMCENTER__BOMWINDOWDISPATCH_HXX