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85 lines
2.9 KiB
85 lines
2.9 KiB
//Copyright 2020 Siemens Digital Industries Software
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//==================================================
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//Copyright $2020.
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//Siemens Product Lifecycle Management Software Inc.
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//All Rights Reserved.
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//==================================================
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//Copyright 2020 Siemens Digital Industries Software
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/*==================================================================================================
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File description:
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This file contains the declaration for the Business Object, Seg0InteractionElementDispatch
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Filename: Seg0InteractionElementDispatch.hxx
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Module: systemsengineeringdispatch
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@BMIDE autogenerated
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==================================================================================================*/
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#ifndef TEAMCENTER__SYSTEMSENGINEERING__SEG0INTERACTIONELEMENTDISPATCH_HXX
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#define TEAMCENTER__SYSTEMSENGINEERING__SEG0INTERACTIONELEMENTDISPATCH_HXX
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#include <vector>
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#include <systemsengineering/Seg0InteractionElement.hxx>
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#include <systemsengineering/Seg0InteractionElementDelegate.hxx>
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#include <foundationdispatch/POM_objectDispatch.hxx>
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#include <systemsengineeringdispatch/initializesystemsengineering.hxx>
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#include <systemsengineeringdispatch/libsystemsengineeringdispatch_exports.h>
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namespace Teamcenter
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{
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namespace systemsengineering
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{
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class Seg0InteractionElementDispatch;
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}
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}
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namespace Teamcenter
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{
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namespace systemsengineering
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{
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class Seg0InteractionElementDelegate;
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}
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}
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namespace Teamcenter
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{
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class BusinessObjectImpl;
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}
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class SYSTEMSENGINEERINGDISPATCH_API Teamcenter::systemsengineering::Seg0InteractionElementDispatch
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: public Teamcenter::systemsengineering::Seg0InteractionElementDelegate
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{
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public:
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// Method to initialize this Class
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static int initializeClass();
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// Method to get the Seg0InteractionElementDispatch instance
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static Seg0InteractionElementDispatch& getInstance();
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private:
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// Pointer to the dispatch instance
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static Seg0InteractionElementDispatch* m_dispatch;
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// Default Constructor
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Seg0InteractionElementDispatch();
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// Default Destructor
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virtual ~Seg0InteractionElementDispatch();
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// Constructor Method
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static ::Teamcenter::RootObject* constructor();
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// Copy Constructor for a Seg0InteractionElementDispatch
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Seg0InteractionElementDispatch( const Seg0InteractionElementDispatch& );
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// Assignment operator
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Seg0InteractionElementDispatch& operator = ( const Seg0InteractionElementDispatch& );
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// friend
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friend void ::Teamcenter::systemsengineering::initializesystemsengineeringInternal();
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friend void ::Teamcenter::systemsengineering::initializesystemsengineeringExtenders();
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friend class Teamcenter::systemsengineering::Seg0InteractionElementDelegate;
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};
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#include <systemsengineeringdispatch/libsystemsengineeringdispatch_undef.h>
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#endif // TEAMCENTER__SYSTEMSENGINEERING__SEG0INTERACTIONELEMENTDISPATCH_HXX
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