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//Copyright 2020 Siemens Digital Industries Software
//==================================================
//Copyright $2020.
//Siemens Product Lifecycle Management Software Inc.
//All Rights Reserved.
//==================================================
//Copyright 2020 Siemens Digital Industries Software
/*==================================================================================================
File description:
This file contains the declaration for the Business Object, Lis0ResourceShapeWriterDispatch
Filename: Lis0ResourceShapeWriterDispatch.hxx
Module: lis0lisfmwrkdispatch
@BMIDE autogenerated
==================================================================================================*/
#ifndef LIS0LISFMWRK__LIS0RESOURCESHAPEWRITERDISPATCH_HXX
#define LIS0LISFMWRK__LIS0RESOURCESHAPEWRITERDISPATCH_HXX
#include <vector>
#include <Lis0lisfmwrk/Lis0ResourceShapeWriter.hxx>
#include <Lis0lisfmwrk/Lis0ResourceShapeWriterDelegate.hxx>
#include <lis0lisfmwrkdispatch/Lis0ResourceWriterDispatch.hxx>
#include <lis0lisfmwrkdispatch/initializelis0lisfmwrk.hxx>
#include <lis0lisfmwrkdispatch/liblis0lisfmwrkdispatch_exports.h>
namespace lis0lisfmwrk
{
class Lis0ResourceShapeWriterDispatch;
}
namespace lis0lisfmwrk
{
class Lis0ResourceShapeWriterDelegate;
}
namespace Teamcenter
{
class BusinessObjectImpl;
}
class LIS0LISFMWRKDISPATCH_API lis0lisfmwrk::Lis0ResourceShapeWriterDispatch
: public lis0lisfmwrk::Lis0ResourceShapeWriterDelegate
{
public:
// Method to initialize this Class
static int initializeClass();
// Method to get the Lis0ResourceShapeWriterDispatch instance
static Lis0ResourceShapeWriterDispatch& getInstance();
private:
// Pointer to the dispatch instance
static Lis0ResourceShapeWriterDispatch* m_dispatch;
// Default Constructor
Lis0ResourceShapeWriterDispatch();
// Default Destructor
virtual ~Lis0ResourceShapeWriterDispatch();
// Constructor Method
static ::Teamcenter::RootObject* constructor();
// Copy Constructor for a Lis0ResourceShapeWriterDispatch
Lis0ResourceShapeWriterDispatch( const Lis0ResourceShapeWriterDispatch& );
// Assignment operator
Lis0ResourceShapeWriterDispatch& operator = ( const Lis0ResourceShapeWriterDispatch& );
// friend
friend void ::lis0lisfmwrk::initializelis0lisfmwrkInternal();
friend void ::lis0lisfmwrk::initializelis0lisfmwrkExtenders();
friend class lis0lisfmwrk::Lis0ResourceShapeWriterDelegate;
};
#include <lis0lisfmwrkdispatch/liblis0lisfmwrkdispatch_undef.h>
#endif // LIS0LISFMWRK__LIS0RESOURCESHAPEWRITERDISPATCH_HXX